Overview of all the stats currently offered in PixARK for character advancement and customization.
- Health
- Total amount of hit points
- When health reaches around 30% left, you get a injured debuff making you move slower
- To regenerate health, eat cooked meat or plants / berries.
- Stamina
- Action / Run points
- As you use stamina it also causes food and water values to go down
- Oxygen
- Measurement of how long you can hold your breath underwater
- Running out of oxygen triggers suffocate debuff, health value starts to get drained
- Food
- Food meter on how well you are fed
- Value is lowered over time and on stamina consumption
- When food reaches 0, a Starve debuff will trigger draining your health and increasing torpidity.
- Water
- Water meter on how well you are hydrated
- Value is lowered over time and on stamina consumption
- Climate also effects this value, if your in a hot area you will be thirsty faster.
- Weight
- How much inventory you can carry
- Damage
- Modifier for damage
- Fortitude
- Resistance to weather, torpidity and disease
- Crafting Speed
- How fast you can craft items
- Speed
- How fast you can move
- Torpidity
- Measures your weariness, if your torpidity reaches a certain point your character goes unconscious.
Other info available on character sheet
Armor: Total armor value of equipped gear
Hypothermal Insulation
Level: Current Level
XP Meter
Notes:
At level 80 you get a total of 79 points to place into stat sections.
If you put all points into Health or Stamina, Food, Water and Crafting speed you will total 890 for that value.
For Oxygen it will be 1680, for weight 1780, for damage 495, fortitude 158.
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